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EUROPEAN SOFTWARE SKILLS ALLIANCE

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Case Study I Glocalising high-quality, scalable training activities in tech

The NVIDIA Deep Learning Institute (DLI) collaborates with universities and research laboratories…

Case Study I Revamping traditional ICT education with an agile SCRUM-based methodology

The University of Applied Sciences Utrecht (HU) is revamping ICT education with its “Open-ICT” bac…

Case Study I A gamified, real-world approach to learning programming

The Olympic Computer Club (Olimpijskie Koło Informatyczne – OKI) invites young polish people, aged…

Case Study I Digital certificates for the recognition of non-formal education

The University of Applied Science Utrecht joined the national Dutch pilot programme on Edubadges…

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Case Study I An open education model for underserved students to be career-ready

P-TECH is a public education model, developed by IBM and educators. It provides high school and…

Case Study I Learning game development at a distance with open-source tools

The “Game Development Short Course” is a Greek high-level training course for programmers in the fie…

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Case Study I Cultivating employees’ skills and attracting young ICT talents

Zemanta regularly updates the knowledge, competences, and skills of its employees. The company…

Booklet Case Studies I 12 Ideas to Tackle the Shortage of Software Professionals in Europe

The booklet presents curated real-world good practice examples that help translate our Software…

Presentation I e-CF in the European Software Skills Alliance

ESSA uses the European e-Competence Framework (e-CF) as a solid, yet flexible, basis to create,…